# Conversion & Early Access Edge

During the pre-launch phase, users earned DPS through the Long/Short mini-game and quests designed to build trading literacy.

Before Closed Beta, DPS were snapshotted and converted into <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> — a non-transferable balance that carries forward early effort and unlocks only through real trading.

{% hint style="warning" %}
If your frozen  <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> was obtained through DPS conversion, you can farm no more than 10% of its initial amount per day.
{% endhint %}

## Early Access Edge

Closed Beta provides a higher unfreeze multiplier and a “non-zero” starting level, giving its participants a significant advantage — their <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO farming speed is 5–10× faster than that of users joining later, who start with little to no frozen balance.

{% columns %}
{% column %}

<h4 align="center"><img src="/files/gGXBLqTNqxbndA4qsqGc" alt="" data-size="line"> Beta Participant</h4>

<p align="center"><strong>Starting Position</strong></p>

<img src="/files/facX3CuHCtXxL0yiwIrM" alt="" data-size="line"> **Hatchling** or <img src="/files/sOsNPmigfZTIt8Egy0dn" alt="" data-size="line"> **Entryaptor**, depending on <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> balance.

Earns +0.25 → +0.3 → … <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO per $1 as levels increase.

<img src="/files/gGXBLqTNqxbndA4qsqGc" alt="" data-size="line"> FOMO<sub>frozen</sub> \
Substantial balance, converted 1 → 2 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO, 1 → 1.5, or 1 → 1, depending on Batch  conditions.
{% endcolumn %}

{% column %}

<h4 align="center"><img src="/files/hytfRJy1TEsZxHUG0P9H" alt="" data-size="line"> Post-Beta User, no DPS</h4>

<p align="center"><strong>Starting Position</strong></p>

Primarily **Egg** <img src="/files/ZGP4JplhffzkkvKa00SN" alt="" data-size="line">, \
standard points apply.

Earns +0.1 → +0.2 → … <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO per $1 traded as levels increase.

<img src="/files/gGXBLqTNqxbndA4qsqGc" alt="" data-size="line"> **FOMO**<sub>**frozen**</sub>\
None, or critically low balance, 1 → 1. \ <br>
{% endcolumn %}
{% endcolumns %}

{% hint style="info" %}
A small share of about 10% of <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> may still be issued to new users through future events, while roughly 90% remains allocated to early DPS holders.
{% endhint %}

{% tabs %}
{% tab title="Example" %}
For a $100 trade volume:

1st Batch Participant, <img src="/files/ijkF2oZBl7hiY2fa7sJO" alt="" data-size="line"> **Entryaptor:**\
Earns 25 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO from unfreeze + 200 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO from level rewards. 225 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO total.\
\
Post-Beta User, <img src="/files/facX3CuHCtXxL0yiwIrM" alt="" data-size="line"> **Hatchling:**\
Earns only 20 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO, with <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> balance applied.

***

1st Batch Participant, <img src="/files/ijkF2oZBl7hiY2fa7sJO" alt="" data-size="line"> **Entryaptor:** 225 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO\
Post-Beta User, <img src="/files/facX3CuHCtXxL0yiwIrM" alt="" data-size="line"> **Hatchling:** 20 <img src="/files/QFnrsFmpSV1Hz4Wq6T2M" alt="" data-size="line"> FOMO
{% endtab %}
{% endtabs %}

{% hint style="success" %}
Closed Beta users get simplified access to the [Smart Community](/community.md) and may receive additional rewards as FOMO continues to evolve.&#x20;
{% endhint %}

## How the Conversion Works

{% stepper %}
{% step %}

#### Weighted Conversion & Adaptive Ideal

All DPS was first split by source:

| Source:        | Composition:                                |
| -------------- | ------------------------------------------- |
| **Active DPS** | Long/Short mini-game orders, side events    |
| **Other DPS**  | Referrals, quest completions, daily streaks |

During conversion, **Active** and **Other** DPS sources were merged using global weights that modestly favored direct participation.

The final ratio:

$$
W\_{total} = 0.51 \times DPS\_{active} + 0.49 \times DPS\_{other}
$$

This balance kept referral-based growth meaningful while giving slightly higher weight to genuine in-app activity.

{% hint style="info" %}
These coefficients define how much weight is given to active versus passive participation within each user’s own DPS mix. They are not related to the overall share of <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> distribution across the system.
{% endhint %}
{% endstep %}

{% step %}

#### Adaptive Ideal

To make the recalculation fair across all cohorts, each account’s activity was additionally evaluated against an **Adaptive Ideal** — a model representing the level of participation that would theoretically be required to achieve a similar DPS volume with a 100% win rate in the Long/Short mini-game.

> The metric is called *Adaptive* *Ideal* because it describes an idealized, practically unattainable model of behavior.

Accounts whose activity approached this reference received the maximum possible amount of <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> for their DPS volume.

For less active participants, the final amount was smoothly adjusted in proportion to the deviation — by up to −25% from the maximum possible <img src="/files/rnRsIJxyNeeeujbgkTSZ" alt="" data-size="line"> FOMO<sub>frozen</sub> for that DPS volume.
{% endstep %}

{% step %}

#### Normalize & Convert

After calculation, results went through mild outlier smoothing to minimize the risk of distribution imbalance.

Accounts identified with duplicate entries, inactive referrals, or sybil-like behavior were flagged and removed from Closed Beta eligibility, with rewards substantially reduced or cancelled.
{% endstep %}
{% endstepper %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.onfomo.com/rewards-system/conversion-and-early-access-edge.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
